Copyright © 2009 Bobby Owsinski

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TABLE OF CONTENTS


PART 1

Your Instrument And Playing First

Chapter 1 - How do I sound make myself sound great?

Influence vs imitation

    How to get the most out of your influences

    Imitation

    Just because xxx does it…..

Know your limitations – just play what you play well

Use great sounding gear that fits

Play in-tune

And on time


Chapter 2 - Guitar

2 Defining Moments For A Guitar Player

    Less is more

That’s what tone controls are for

Clash of the guitar players

    Lying in with the rhythm section

What your audience hears

The Recording Guitar Player

The Guitar Player’s Utility Kit

   

Chapter 3 - Bass

The defining moment for a bass player

What you hear isn’t necessarily what everyone else is hearing

Your sound – that’s what tone controls are for

The Recording Bass Player

The bass player’s utility kit


Chapter 4 - Drums

Simple is best

The Concepts of Feel and Internal Time

Rushed Or Lazy Fills

Are You Playing Too Loud?

Drum Sounds

Know Your Instrument

Tuning

Cymbals

The Recording Drummer

The Drummer’s Utility Kit


Chapter 5 - Keys

Defining Moments Of A Keyboard Player

The Classic Patches

The Keyboard Player On-Stage

    Getting To The Stage

    The Quick Set-up

The Recording Keyboard Player

The Keyboard Player’s Utility Kit


Chapter 6 - Vocals

The 3 P’s – Pitch, Passion, Pocket

    You’ve got to hear yourself   

Change the key

Take care of yourself

    If you get a sore throat

Take some lessons

Mic Technique

Harmony Vocals take more time

    Rehearse without the band first

Phrasing is everything

    Attacks and, especially, releases

    Background vocals need attention too

    Gang vocals

The Recording Vocalist


Chapter 7 - Percussion, Horns, DJ’s and Others

It doesn’t matter what you play, the rules are the same

For percussionists

For horn players

For DJ’s

For other instruments


PART 2

How Do I Make My Band Sound Great?

Chapter 8 - The Keys To Greatness

Dynamics

    How To Learn To Play Dynamically

    Builds

    Don’t Confuse Volume Level With Intensity

Play Together – Listen to each other

Timing Is Everything

    Starts and Stops

    Accents

    The Groove and the Pocket

        How To Find The Pocket

    Attack and Releases

Turnarounds

Everything clean and crisp

    “How are you playing it?”

Tempo

    Faster does not create more excitement

    Calm down on the gig

    A click can help

Play Big, Not Loud

You don’t have to be just like the record, just sound good

Play in-tune!


Chapter 9 - It’s All In The Song

Arrangements are the key

    Sonic Arrangements

        Clash of the guitar players

        Different sounds

        Different registers

    Cover Song Arrangements

    Original Song Arrangements

        Arrangement Elements

        Rules For Arrangements

Let’s Discuss Your Songs

Dynamics On Records

They’re not “Originals”


Chapter 10 - Rehearse Wisely – Plan Ahead
Have an agenda

Know your parts before you get there

Have any questions before you get there

Practice goo time management

A few rehearsal tips

You Gotta Hear Yourself

Practice in the round if possible

It’s the little things that count

Production rehearsals

The dress rehearsal


Chapter 11 - You Need the Stage Time

All gigs are welcome

How not to get gigs

    Top 39 annoying things that bands do

How loud should we play?

Big instead of loud

Dynamics

Even frequency balance

Volume Wars


Chapter 12 - Record Yourself

Recording Rehearsals

Recording Your Gigs

    The problems

    The solution

    A simple track sheet

    It’s time to mix

Now For Some Serious Recording

There’s no such thing as a demo

The way to make your recordings sound great

Pros are pros for a reason

It’s a different mindset

Different gear for the job

Tips for a great recording

    You hardly ever sound great the first time

    It’s a lot of work

    The importance of a producer

    This isn’t a party


Chapter 13 - The PA

Voices come first

The Graphic EQ Is Not A Tone Control

Why Is There Feedback?

    Ringing Out The System

Let’s Hear Those Vocals

Monitors

    Wedges

    Side-fills

    Stand Mounted

    In-ear monitors

        Benefits of IEMs

        Disadvantages of IEMs

    What’s In Your Mix?

   

Chapter 14 - Be Professional (at all levels)

What is a professional?

The importance of diplomacy

The importance of compromise

Steps to resolving a conflict

Sticky situations and how to unstick them

How to keep a band together

There’s always somebody else

Who’s the leader?


Chapter 15 - Your Show

It’s more than a collection of songs

    An Amateur Show

    A Tight, Professional Show

    A Big Production Show

    Your Set List

The big ending

Playing with backing tracks

Sound

Stage Lighting

The Stage Plot

    Setting up on a large stage


Chapter 16 - The Importance Of Video

Video As A Learning Tool

Making A Great Live Video

    Audio is 50% of the final product

        Audio recording tips for video

    Get a tripod

If You’re Making A Music Video

    Get establishing shots

    B-roll is so important

    Shoot more than one take

    Shoot a lot more than you need

    Don’t mix formats

Some Special DVD’s To Check Out

The EPK


Chapter 17 - To Summarize


PART 3

The Interviews

Chris Boardman

Frank Fitzpatrick

Paul Ill

Brian MacLeod

Peter Thorn

Brian Ray


Glossary


Index


“I bought your "How to make your band sound great" about 2 weeks ago. I

pulled it off the shelf honestly thinking "Yeah right." but I was floored within 5 minutes of reading it.


We started tinkering with your suggestions and the very next show we got a few comments from friends "I liked all the new stuff." There were no new songs! We had just barely started looking at turnarounds

and locking in rhythms and already - like you said - immediate improvement.


Thank you for sharing your experience. You have already made us a much better band.”


John Stecker

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